What are Elec­tric Dog Flash Ani­ma­tion Power Tools?

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Con­vert To Sym­bol Pre­serv­ing Layers

Con­verts the cur­rently selected items to a Sym­bol, pre­serv­ing the layer struc­ture. Sug­gested use: Should be used when over­lap­ping raw vec­tor objects located on dif­fer­ent lay­ers are…

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Library Find And Replace

Finds and replaces char­ac­ters in the names of Library items. Sug­gested use: To quickly and eas­ily rename mul­ti­ple Library items.

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Library Pre­fix Suffix

Allows adding of Pre­fix and/or Suf­fix to the names of Library items. Sug­gested use: To quickly and eas­ily rename mul­ti­ple Library items.

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Library Trim Characters

Allows to trim the names of Library items by a spec­i­fied num­ber of char­ac­ters. Sug­gested use: To quickly and eas­ily rename mul­ti­ple Library items.

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Library Enu­mer­a­tion

Allows adding sequen­tial num­ber­ing to the names of Library items as well as bas­ing those names on the names of con­tain­ing fold­ers. Sug­gested use: To quickly and eas­ily enu­mer­ate (rename) mul­ti­ple Library items.

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Next/Prev Frame In Symbol

Dis­plays the next/previous frame of the inter­nal time­line of the cur­rently selected Graphic Symbol(s). Sug­gested use: Elim­i­nates the need to type numer­i­cal value in the ‘First frame’ box in the Loop­ing sec­tion in Sym­bol properties.

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Layer Out­lines

Tog­gles out­line mode for the selected layer(s). Sug­gested use: For quick access to out­line mode from the key­board when needed.

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Layer Guide Toggle

Tog­gles guide mode for the selected layer(s). Sug­gested use: For quick access to guide mode from the key­board when needed. Works on mul­ti­ple layers.

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Layer Color Dark/Light

Loops through a selec­tion of pre­de­fined cus­tomiz­able high-contrast layer col­ors for out­line mode. Sug­gested use: Elim­i­nates the prob­lem of the default low-contrast ran­domly gen­er­ated layer out­line col­ors. Bet­ter suited for…

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Set Reg Point To Trans­form Point

Adjusts the Reg­is­tra­tion Point of the selected Sym­bol to match the cur­rent loca­tion of its Trans­for­ma­tion Point. Sug­gested use: Pre­cise posi­tion­ing of per­ma­nent Reg­is­tra­tion Point…

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Enter Sym­bol At Cur­rent Frame

Sym­bol is entered for edit­ing at the cur­rently dis­played (key)frame. Sug­gested use: Use­ful for all ver­sions of Flash prior CS5.5. Default Flash 8-CS5 behav­ior is to always enter the inter­nal Time­line for edit­ing at frame 1.

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Record Par­ent Reg Point

Records the loca­tion of the Reg­is­tra­tion Point of selected Sym­bol. Sug­gested use: Works in com­bi­na­tion with the next Com­mand:
Set Selec­tion Pivot To Par­ent Reg Point. Use­ful for when you need to rotate mul­ti­ple objects together and keep piv­ot­ing constant.

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Set Selec­tion Pivot To Par­ent Reg Point

Sets the Pivot of mul­ti­ple selected sym­bols to the pre­vi­ously recorded loca­tion. Sug­gested use: Works in com­bi­na­tion with the pre­vi­ous Com­mand: Record Par­ent Reg Point.

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Swap Mul­ti­ple Symbols

Swaps mul­ti­ple Sym­bols. Sug­gested use: Allows swap­ping of mul­ti­ple selected Sym­bols on Stage with one cur­rently selected Sym­bol in the Library.

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Sync Sym­bols To Timeline

Syn­chro­nizes selected keyframes to the frame num­ber of the cur­rent Time­line. Sug­gested use: When sync­ing of inter­nal and exter­nal Time­lines is required and the default Flash sync fea­ture doesn’t work. This usu­ally hap­pens if Symbols…

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Cre­ate Mag­net Target

Cre­ates two types of invis­i­ble objects (and lay­ers for them), nec­es­sary for the func­tion­ing of Smart Mag­net Joint and Smart Transform.

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Smart Mag­net Joint

Upon exe­cu­tion the com­mand repo­si­tions the selected (chil­dren) Symbol(s) match­ing their Reg­is­tra­tion points to the reg­is­tra­tion points of a Mag­net Tar­get present in a par­ent symbol.

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Smart Trans­form

Smart Trans­form only works when rigs have been build using Mag­net Tar­gets and hier­ar­chies have been estab­lished via Smart Mag­net Rig panel.
Smart Trans­form allows chain selec­tion of ele­ments for trans­for­ma­tion based on for­ward or inverse model.

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Con­vert To Keyframe Advanced

Con­verts selected frames to Keyframes. Feature-rich com­plete replace­ment of the stan­dard F6 (Con­vert to Keyframes) behavior.

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Smart Mag­net Rig panel

Inter­ac­tive panel through which users are able to visu­ally estab­lish the hier­ar­chi­cal struc­tures for the Smart Mag­net Builds and link Sym­bols in parent-children relationships.

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EDAPT Key­board Short­cuts Set

Many of the stan­dard Adobe short­cuts have been replaced and rearranged to suit ani­ma­tion and design work­flow bet­ter. Sin­gle key short­cuts have been intro­duced for some of the most fre­quently used actions.

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