All posts tagged good practices

Symbol registration and its importance for the flawless functioning of Tweens seems to remain not well-understood within the broader Flash animation community, even among many industry professionals with decades of experience. Read more
A step-by-step guide to creating an edaptable rig from start to finish

Our free downloadable character rigs – KineFox and Smart Magnet Bot – have proven to be very popular with users. The article on Classic Tween Workflow has chapters dedicated to character specifics, but none of them covers the actual process in a step-by-step manner. Read more
A non-technical guide. Mostly...

This is not supposed to be an extensive study on the specifics of digital vector cutouts and how they differ from hand-drawn animation in regards to the application of animation principles, but there are such differences and I try to mention some of my findings.

The text is written in first person as it literally shares a personal approach and experience – a variety of techniques and methods, refined over many years to get the best results. Read more
Using Keyframes and Clas­sic Tweens makes re-timing easy. Slid­ing the keys to the left or right results in hav­ing more or fewer in-betweens and there­fore slower or faster movement.

A typ­i­cal prob­lem for time­line based appli­ca­tions is that the lin­ear rep­re­sen­ta­tion requires to tem­porar­ily have a dupli­cate keyframe. For exam­ple if we would like to have an object move from point A to point B to point C and then back to A with 3 in-betweens between the keys, the cycle will look like this: Read more