When creating a rig and assigning objects to the rig graph, i sometimes find i need to go back and add additional child objects at a later point. However when i try and link symbols to these nodes, the rig window says "INACTIVE - Please link parent node first"
The parent node is already linked, and the current workaround is to unlink it and relink it, thus having to re-link everything again.
Am i doing something wrong? or is there an easier way perhaps to add new child nodes without having to re-link all body parts over again?