Convert To Keyframe Advanced


Con­verts select­ed frames to Keyframes. Fea­ture-rich com­plete replace­ment of the stan­dard [ F6 ] (Con­vert to Keyframes) behav­ior. Pre­serves sim­ple and cus­tom eas­ing in Clas­sic Tweens when Keyframes are cre­at­ed in the mid­dle of an exist­ing Tween.
Pre­serves Smart Mag­net Rig meta­da­ta in all ver­sions of Ani­mate which have a crit­i­cal bug – 2015, 2017, 2018 and 2019. Read more…

1. Stan­dard mode X:

  • Frames in Lay­ers. When frames are select­ed in the Time­line X will con­vert them to Keyframes. This com­plete­ly repli­cates Flash’s default behavior.
  • Frames in Fold­ers. When there is a frame(s) selec­tion in a Fold­er lay­er all frames in all nest­ed lay­ers will be con­vert­ed to Keyframes. Adding __nokey (two under­scores and then ‘nokey’ with­out spaces) to a lay­er’s name will exclude it from being ‘keyed’ dur­ing mul­ti­ple-lay­er operation.
  • Pre­serv­ing Eas­ing. If sim­ple or cus­tom eas­ing has been applied to a Tween the com­mand will split the tween pre­serv­ing the dynam­ics of motion on both sides. 

2. Extreme mode Alt+X

  • Noth­ing select­ed. When there is no frame selec­tion press­ing Alt+X will cre­ate Keyframes in all lay­ers at cur­rent frame. Adding __nokey (two under­scores and then ‘nokey’ with­out spaces) to a lay­er’s name will exclude it from being ‘keyed’ dur­ing mul­ti­ple-lay­er operation.
  • Inside a Fold­er. If frame(s) are select­ed and these frames belong to lay­ers, nest­ed with­in a fold­er, all frames above and below the cur­rent­ly select­ed frames will be con­vert­ed to Keyframes. This con­ver­sion will be restrained with­in the folder.

Suggested use

Char­ac­ter ani­ma­tion. When lay­ers are grouped in fold­ers, Keyframes for the whole fold­er are eas­i­ly cre­at­ed by select­ing only one frame in the fold­er lay­er X or expand­ing the selec­tion from with­in Alt+X. When there are no fold­ers Alt+X allows for cre­ation of Keyframes through the entire Time­line with­out the need of selection.

Refin­ing motion by adding break­down pos­es and get­ting instant over­lap­ping action. Allows to insert Keyframe(s) in the mid­dle of a Clas­sic Tween, pre­serv­ing Eas­ing. Bet­ter con­trol over tim­ing and sec­ondary action. An easy way to add sec­ondary move­ment and organ­ic feel to dig­i­tal cutouts.

Where does it work?


EDAP Tools shortcut

X (stan­dard mode); Alt+X (extreme mode)


Recur­sive keyfram­ing can be turned off in EDAPT Con­trol Pan­el or Quick Set­tings F12. When ON lay­ers in nest­ed sub­fold­ers are also processed. When OFF the script skips nest­ed fold­ers and their con­tent. (Watch the video below for examples.)

Pro­tect­ing spe­cif­ic lay­ers. Adding ‘__nokey’ to a lay­er’s name will exclude it from being ‘keyed’ dur­ing a mul­ti­ple lay­er action. If the lay­er is direct­ly select­ed and X pressed, keys will still be created.
The suf­fix can be cus­tomized in EDAPT Con­trol Pan­el or Quick Set­tings F12.
Option­al­ly, Locked lay­ers can also be exclud­ed from the range of oper­a­tion of the command.
Cus­tomiza­tion of keyfram­ing behav­ior is avail­able in EDAPT Con­trol Pan­el and Quick Set­tings F12.

Video demonstration

All our videos are 1080p. If for some rea­son full HD is not avail­able here, try watch­ing them on YouTube.

This com­mand is part of the Flan­i­mate Pow­er Tools pack­age. Down­load the lat­est ver­sion from the Down­loads page.

Thank you for this won­der­ful Flash plugin,

I’m using the Adobe Flash Pro­fes­sion­al CC. I got this error mes­sage like this “Error: set­Per­sis­tent­Da­ta: Ele­ment does not sup­port per­sis­tent data.” every­time I apply F6 on Locked Lay­er. Is it nor­mal? Some­times I got this error mes­sage pop­up a lot in my project every­time I apply Alt+F6, which kin­da dis­turb me in my work. Is there workaround for this if pos­si­ble? Like, have an option to skip the Locked Lay­er when apply Con­vert To Keyframes Advanced.

Thank you.

Hi Fen­di,

Thank you for report­ing this bug!
We will look into the issue and get back to you as soon as possible.

Please, file a prop­er bug report via this link:

Best regards!

why i cant key all lay­er when i press alt+X using CS6 currently

Why is a won­der­ful question!
Have you loaded the EDAPT shortcuts?

ok thankz 🙂

This is for enble clas­sic tween for pos­es? When i try to tween 2 keyframes (using freestyle rig­ging) it just move the hole char­ac­ter and don´t tween the pos­es. (i am a span­ish Speak­er ._.)

To be able to tween ele­ments, you need to have one sym­bol on a lay­er. This is how Flash works.

To start with SMR, look here.

Leave a Reply