All posts tagged SMR

Since the number of new users has exploded after the release of v.6, and many of them are super excited and impatient to start using SMR right away, we thought it would be appropriate to compile a couple of articles that will give quick answers to questions that seem to be common.

One such question asked over and over is:
“What's the best place to start learning about the Smart Magnet Rig system?” Read more
“My Smart Magnet Rig works well at Keyframes, but elements float during Tweens as if it is not rigged at all. Is this a bug?”

No, it is not a bug.
This is how Classic Tweens work in Flash / Animate. Elements tween from point A to point B in a straight line. SMR tools assist posing at keyframes in unthinkable ways, but tweening is still handled by Flash / Animate.

So how do we deal with this and how to make the elements move along arcs? Read more
When work on the traditional character build is completed, it can be easily upgraded to a Smart Magnet Rig. The only requirement for the flawless transition to SMR is that all elements should be properly registered.
Registration must always facilitate Forward Kinematics.

Users have a choice of three rigging methods:
  1. FreeStyle rigging, using the FreeStyle Rigging tool
  2. Classic (Full manual), using the Smart Magnet Rig panel
  3. Parented Layers to Smart Magnet Rig (Animate 2019+)*
Read more
SMR FK takes away all frustration and uncertainty from the default behavior of Flash / Animate tools. Selections become precise, fast and easy. Posing – enjoyable and intuitive.
SMR FK brings pleasure to animating and makes Flash and Animate relevant again in the second decade of 21st century.

SMR FK uses the great vector and tweening capabilities of Flash / Animate and provides a modern-day UX to an ever more demanding user base of animation professionals and enthusiasts.

SMR FK is all that Flash animators of the late 90s and early 2000s dreamed of and begged for, but never received from Macromedia or Adobe. Read more