Using Keyframes and Classic Tweens makes re-timing easy. Sliding the keys to the left or right results in having more or fewer in-betweens and therefore slower or faster movement.
A typical problem for timeline based applications is that the linear representation requires to temporarily have a duplicate keyframe. For example if we would like to have an object move from point A to point B to point C and then back to A with 3 in-betweens between the keys, the cycle will look like this: Read more
I’m finally using your Flash Power Tools, and they’re fantastic. Just one suggestion – put a “donate” button on your site! Or a Flattr button, or something. I like to support Free software, even if it’s with just a few bucks.