Set Reg Point To Transform Point

Functionality

Re-registers symbols from outside, i.e. assists in automatically moving the content of a symbol in relation to its Registration Point.

Simple mode - Adjusts the Registration Point of the selected Symbol to match the current location of its Transformation Point. Faster.

Zero Transform mode – Re-sets the transformation matrix of a symbol, based on the current state of the selected instance on the Stage. This includes rotation, skew, scale and Registration Point. It also searches the document for other instances of the same symbol and compensates for all these changes so that the changes are completely non-destructive. Slower.

Suggested use

Precise positioning of permanent Registration Point of Symbols from the outside by using the Q-tool to re-position the Transformation Point. Useful for functional rigging for cut-out animation.
The only way to do this in Flash is to move the content of a Symbol from the inside in relation to its Registration point and then reposition the symbol on the outside.
For in-depth information on symbol registration follow this link.

Where does it work?

Stage, Selected Symbol

EDAP Tools v.5 shortcut

Ctrl+T (Simple mode); Ctrl+Shift+T (CS) and Shift+T (CC) (Zero Transform mode)

Notes

The functionality of Zero Transform mode was originally designed by David Johnston many years ago. The UX is so well thought out that we couldn't think of any improvements and decided to implement our own version of it and include with EDAP Tools.

Known issues

Zero Transform does not work in Html5-Canvas documents. Fix is coming with our next release.

Video demonstrations


All our videos are 1080p. If for some reason full HD is not available here, try watching them on youtube.


All our videos are 1080p. If for some reason full HD is not available here, try watching them on YouTube.

This command is part of the Flanimate Power Tools package. Download the latest version from the Downloads page.
 
Comments

This command, in Zero Transform mode, crashes my Flash CS3. Maybe is some other extension conflict..
Someone having same problem??

Best Regards!
Raul

Problem solved! The graphic must not have any drawing object inside! ;^)

Hi Raul,

Thanks very much for reporting this!

Would you be able to provide a FLA with one symbol that crashes CS3 and the steps to reproduce?
If you can screen capture a video of the crash that would be ideal.

We'd like to investigate.
In quick tests with just a bunch of Drawing Objects and multiple instances of the symbol I could not replicate the crash easily in CS3 so we'll need additional details.

You can either post links to files here or email me at the address displayed above the contact form.

Hi Raul,

Thank you for taking the time to provide the files!
Unfortunately, we were unable to reproduce the crash and there is no way to do anything about it because of that.

I recorded a short video for you https://youtu.be/k9mMdYE3JcY

The only thing that I suspected could cause a problem were the Unicode letters i in the symbol names, but our CS3 had no issues with them at all.
I'm sorry that these crashes you experience will have to remain a mystery.

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