Sync Symbols To Timeline

Functionality

Default Sync: Synchronizes selected keyframes to the frame number of the current Timeline.

Offset Sync: Can also synchronize with user-defined offset. Pressing Alt+/offset will call the Offset Sync dialog, where the user can define positive or negative offset. This offset will be maintained when syncing with the Default Sync. To remove it select the desired frame range and call the Offset Sync dialog again. Press the Remove Offset button.
When Keyframes are offset they are also labeled with comment labels for convenience. For example '+4' or '-2' is added to serve as a visual hint which Keyframes sync with offset.*

Suggested use

When syncing of internal and external Timelines is required and the default sync feature doesn't work. This usually happens if Symbols change at keys or for various other reasons.
Example: 34 view of head is swapped with front view of head at frame 324. This happens during lipsync animation and we want the timelines inside the heads to match the timeline at character level, i.e. frame 324 in front view to play when character timeline hits frame 324. When there are many keys to be synced, manual number input can become a tedious process.

Offset synchronization may be an easy and effective way of handling overlapping action. For example, appendages, hair or tails can be animated in perfect sync with the main body parts, but played back with a few frames delay.

Where does it work?

Timeline, selected range of frames (keys)

EDAP Tools shortcut

/(for­ward slash) (forward slash); Alt+/offset (offset sync)

Notes

*Note: Due to a bug in some versions of Flash and Animate comment labeling of frames is switched off by default as it may negatively affect timeline playback. You can enable comment labels from EDAPT Control Panel > Miscellaneous > Settings > Label processed Keyframes.

Video demonstration



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This command is part of the Flanimate Power Tools package. Download the latest version from the Downloads page.
 
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