Welding and un-welding
To weld an element, select one Symbol instance on Stage and click on the Element Welder button in the SMR Helpers panel.
To un-weld a welded element, select it on the Stage and click on the Element Welder button in the SMR Helpers panel.
Snapping of welded elements
Smart Magnet Joint detects welded elements and can also adjust their rotation to match that of the parent.
If the welded element is in position over the Magnet Target, pressing the ` key will restore rotation in relation to the parent at the time of welding.
If the welded element is moved away from the Magnet Target, pressing ` will snap it into position. A second press of ` will restore rotation in relation to the parent at the time of welding.
All situations where Soft Rotation with KineFlex is undesirable.
Welding an element to its parent allows to have movable parts 'sandwiched' between front and back parts of the same object. For example, the back part of a sleeve or skirt, where the front part is the parent and the back is a welded child. Another example could be a turtle shell.
A different usage scenario could be the large ears of a rabbit, welded to the head. When the head is rotated with KineFlex, the ears always move in Hard Rotation, but as children can still be rotated individually.
Where does it work?
Selected Symbol instance(s) on Stage (to weld or un-weld)
Element Welder only works with Smart Magnet Rigs
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